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Advanced [show]


Merihim Passion, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Merihim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off his debts; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Bonds: Job, Adventurer, Religious, Debt. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Merihim Passion, Male Tiefling Aristocrat 8
Medium (6'6") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 70000 cp. Iolite (80 gp). Aquamarine (1200 gp). Jade (60 gp). 1 Minor magic item.


Social Check DCs


Valafar Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'3". He wears a robe, a symbol of the sun god around his neck, and a sickle on his belt, and his gloved hand is found clutching a sickle. His dark red hair, when down, is lengthy. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: Valafar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Painter, but he was a colossal failure. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Guard

Voice: Raspy

Attributes [hide]

Valafar Pandaemonium, Male Tiefling Ranger 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)17 (+3) 14 (+2)18 (+4)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran, Druidic, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Deep blue spinel (1400 gp).


Social Check DCs


Therai Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is chestnut and curly. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.

History: He was born to loving parents in a slum to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Bonds: Poor, Attractive. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Therai Terror, Male Tiefling Monk 8
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)19 (+4) 16 (+3)19 (+4)
Skills Animal Handling +6, Performance +7
Senses Passive Perception 13
Languages Common, Gnome, Terran, Draconic, Ignan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His golden hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich southern family. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Joker, Persistence. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Reynard Othronus, Male Half-Elf Expert 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 500 gp.


Social Check DCs


Ethereal Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red fur is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a ruthless business man, a trait he acquired from his father.

History: He was born at the edge of vast mountains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ethereal Wind, Male Tabaxi Warrior 15
Medium (5'7") Tabaxi, True Neutral (CR 15)
Armor Class 11
Hit Points 118 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Deception +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 1000 gp. Pink pearl (80 gp). Tiger eye turquoise (11 gp). 1 Medium magic item.


Social Check DCs

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