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NPC Generator

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Advanced [show]


Borun Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many tan ritualistic tattoos. He wears a green small hat and green clothes. His hair is auburn and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can't help but pocket interesting objects he comes across

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Borun took refuge in the large cave and found the beat up warhammer and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Sensitive. Bonds: Attractive, Criminal record, Religious, Nature. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Borun Stoutman, Male Halfling Druid 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 gp. Tiger eye turquoise (6 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Mormo Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has blue hair. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Mormo Haunted, Male Tiefling Adept 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 11 (+0)18 (+4)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp.


Social Check DCs


Mûzglob Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Priest does. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Mûzglob lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and he is currently in port desperately looking for someone to get him out

Flaws: Disease. Bonds: Job, Family, Slave. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Mûzglob Beverly, Male Half-Orc Ranger 8
Medium (6'10") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 14 (+2)9 (-1)
Skills Athletics +5, Deception +2
Senses Passive Perception 12
Languages Common, Orc, Ignan, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 pp. Iolite (50 gp). Bloodstone (50 gp).


Social Check DCs


Roge Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his auburn hair. His blue eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He is a very good compulsive liar and kleptomaniac.

History: When he was but 8 years old his parents immigrated from the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture.

Ideals: Entrepeneur, Disciplined. Bonds: Attractive, Criminal record, Immigrant. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Roge Jamjar, Male Halfling Sorcerer 11
Small (2'10") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 45 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills History +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 1800 gp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His cinnamon fur is long and unkept. His green eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Stylist business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and expand his business

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Dagger In the Wind, Male Tabaxi Commoner 12
Medium (6'4") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 77 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills Nature +6, Stealth +9
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5

Possessions: 4000 gp. Azurite (9 gp). Alexandrite (1400 gp). Chrysoberyl (90 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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