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NPC Generator

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Advanced [show]


Dabbledob Turen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man wears a robe, a symbol of luck around his neck, and a rapier on his belt. His hair is auburn and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Beggar business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Dabbledob Turen, Male Gnome Commoner 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 20 (+5)13 (+1) 18 (+4)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Ûkrom Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of scythes on his belt, each one with a amber on the hilt. His golden hair is braided into rings. He has brown eyes and a brown hat with a tan feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ûkrom took refuge in the large cave and found the beat up scythe and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Philantrophist. Bonds: Immigrant, Nature. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Ûkrom Skelton, Male Half-Orc Wizard 7
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)16 (+3) 15 (+2)8 (-1)
Skills Nature +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Orc, Celestial, Auran, Infernal
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 300 gp.


Social Check DCs


Xappan Victory, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His white eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Xappan will drive conversation. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family Xappan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Xappan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Stableman

Voice: German accent

Attributes [hide]

Xappan Victory, Male Tiefling Expert 1
Medium (6'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Sammal Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear green clothing when he does not wear armor. His blue hair has been sun bleached extensively. His black unseeing eyes seem to look past you.

Personality: Sammal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north his family was never financially stable. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Joker, Artistic. Flaws: Disease. Bonds: Immigrant, Poor. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Sammal Larceny, Male Tiefling Wizard 17
Medium (5'10") Tiefling, Neutral Good (CR 17)
Armor Class 11
Hit Points 61 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 18 (+4)14 (+2)
Skills Performance +8, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444444

Possessions: 6000 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Old masterpiece painting (1400 gp). Gold music box (2000 gp). Jeweled electrum ring (4000 gp). A delicate brass dragon egg (50 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Gold and topaz bottle stopper cork (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Silver chalice with lapis lazuli gems (50 gp). A delicate silver chain set with a tourmaline (50 gp). A necklace of small pink pearls (1000 gp). Embroidered and bejeweled glove (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Alberich Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his golden hair up. His eyes are hazel and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Immigrant, Criminal record. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Alberich Lutgehr, Male Dwarf Druid 9
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 230 pp.


Social Check DCs

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