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Advanced [show]


Lance Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He wears a colorful flower in his auburn hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Sensitive, Hedonist, Disease. Bonds: Attractive, Military. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Lance Othronus, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky white painted plate armor. He has a small bristly mustache and wavy red hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Shipwright; and he's attracted to the pc

Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Slave, Has a crush. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Rurik Strakeln, Male Dwarf Bard 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 90 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2000 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Braak Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His chestnut hair is still thick. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Braak took refuge in the large cave and found the beat up rapier and armor he uses now. He was granted psionic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Nature. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Braak Heiser, Male Half-Orc Warrior 5
Medium (6'2") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Athletics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Richard Hampton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly red, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Attractive, Criminal record. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Richard Hampton, Male Human Adept 11
Medium (5'0") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 16 (+3)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 280 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. His auburn hair, when down, is lengthy. His amber eyes peer out from beneath his feathered tan hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Server profession.

History: The child of a Server, who enjoyed hunting, Krimmon was taken on many hunting expeditions. A gifted student he started as a Server, but he got bored and became a Interpreter. He has worked as a Interpreter like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Nature, Enemies. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Krimmon Tosscobble, Male Halfling Expert 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Nature +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Infernal, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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