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NPC Generator

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Advanced [show]


Rimple Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Rimple lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Bricklayer job and began his own company from there.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Flaws: Shy, Fearful. Bonds: Attractive, Family, Job. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Rimple Offund, Male Gnome Aristocrat 13
Small (3'3") Gnome, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 95 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills History +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Fire opal pendant on a fine gold chain (1800 gp). Silver ewer (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Gold and topaz bottle stopper cork (500 gp). Gold and topaz bottle stopper cork (500 gp). A roughly beaten golden orb (30 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Arnold Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is renowned for his bright yellow suits and hats. Beneath his clothing is a huge mess of scar tissue. His auburn hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: He's looking for his big break.

Ideals: Joker. Flaws: Shy. Bonds: Slave, Attractive, Rich, Adventurer. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Shelby, Male Human Sorcerer 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp.


Social Check DCs


Ombul Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. His black hair is thinning but still full. He has gleaming, smiling hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. Ombul was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ombul decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions; and seeks redemption

Ideals: Fighting, Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Ombul Underfoot, Male Halfling Rogue 8
Small (3'1") Halfling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 66 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 19 (+4)10 (+0) 14 (+2)13 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4

Possessions: 800 gp. Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case, and is pretty ugly. He keeps his purple hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Shy. Bonds: Religious, Poor, Adventurer. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Cimer Decorum, Male Tiefling Ranger 9
Medium (6'1") Tiefling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40 pp. Deep blue spinel (800 gp). Smoky quartz (50 gp). Chrysoberyl (100 gp). Deep blue spinel (800 gp). Chrysoprase (50 gp). White opal (1600 gp).


Social Check DCs


Tûmhom Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is wearing the road beaten gear of a warrior. His red hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To end his boredom; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Religious, Mentor, Family. Occupation: Sage

Voice: German accent

Attributes [hide]

Tûmhom Kitchur, Male Half-Orc Ranger 16
Medium (5'7") Half-Orc, Neutral Evil (CR 16)
Armor Class 14
Hit Points 61 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)11 (+0) 17 (+3)8 (-1)
Skills Animal Handling +8, Athletics +8
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: 4000 gp. Black opal (600 gp). Hematite (13 gp). Bloodstone (50 gp). Azurite (13 gp). Moonstone (50 gp). Blue quartz (13 gp). Obsidian (13 gp). Rich purple corundum (600 gp).


Social Check DCs

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