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Advanced [show]


Oblar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He has a large white mantle and cape that has been intricately interwoven into his blue robe. His chestnut hair is smooth and relatively long. His gray eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He struck the Dilettante job and began his own company from there.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Oblar Whispermouse, Male Halfling Ranger 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Odorr Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Miner. He is muscular with a powerful set of arms. He keeps his white hair in a pixie cut. His eyes are violet and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Odorr was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Odorr's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: To reunite with his old friends; and to prove his worth to the world

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Job. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Odorr Cumberbatch, Male Half-Orc Paladin 7
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 sp. Azurite (11 gp). Citrine (30 gp). Jet (60 gp).


Social Check DCs


Veit Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He typically wears blue cloth garments or leather armor. His hair is chestnut and curly. His eyes are likewise brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Veit Torevir, Male Dwarf Sorcerer 11
Medium (4'4") Dwarf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 57 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 3100 gp.


Social Check DCs


Igden Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered monstrous two handed axe and tarnished lance as well. His black hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Igden Musgraben, Male Gnome Monk 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. Bloodstone (50 gp). Hematite (14 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Borun Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" eastern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his silver hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the east. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Layabout, who enjoyed hunting, Borun was taken on many hunting expeditions. Borun was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur, Pacifist, Philantrophist. Bonds: Nature, Religious. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Borun Underbough, Male Halfling Sorcerer 4
Small (3'4") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 600 gp. White pearl (50 gp). Pink pearl (50 gp). 1 Minor magic item.


Social Check DCs

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