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NPC Generator

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Advanced [show]


Roger Wellington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large yellow jacket. His hair is red, silky, and of moderate length. His eyes are likewise green.

Personality: Calm and collected, he is a well trained Assassin. He also is a firm believer in the manly ideal.

History: Roger was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 8 years.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Persistence, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job, Slave. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Roger Wellington, Male Human Ranger 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Halimath Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Halimath was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Disease. Bonds: Attractive, Rich, Job, Family. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Halimath Xistsrith, Male Elf Aristocrat 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp. Red garnet (90 gp).


Social Check DCs


Everard Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. His tied-back hair is red. His eyes are brown and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Pacifist. Bonds: Attractive, Immigrant, Religious. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Everard Radcliffe, Male Half-Elf Sorcerer 6
Medium (5'11") Half-Elf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)16 (+3) 16 (+3)16 (+3)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 10000 cp. Rose (40 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His hair is long and black with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He has gleaming, smiling hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north his family was never financially stable. A gifted student he started as a Dyer, but he got bored and became a Sage. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Forgetful. Bonds: Attractive, Poor, Job. Occupation: Sage

Voice: American accent

Attributes [hide]

Darrow Honeypot, Male Halfling Warlock 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Beiro Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple tan robe with red stripes complete with hood. His tied-back hair is golden. His half smiles and amber eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Beiro was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Beiro took refuge in the ruined castle and found the beat up rapier and armor he uses now. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Bonds: Attractive, Criminal record, Family, Nature. Occupation: Gardener

Voice: German accent

Attributes [hide]

Beiro Mystralath, Male Elf Wizard 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 16000 cp.


Social Check DCs

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