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NPC Generator

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Advanced [show]


Dynamic In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is brown and curly. His eyes are yellow and catlike.

Personality: He acts crazy and hedonistic. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Poor, Nature. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Dynamic In the Wind, Male Tabaxi Ranger 7
Medium (6'5") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Lapis lazuli (8 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Moss agate (8 gp).


Social Check DCs


Fivin Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is white, silky, and of moderate length. His eyes are likewise brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Bricklayer business at a young age. He was taken as a slave by a traveling circus and forced to perform He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Bonds: Attractive, Job, Slave, Criminal record. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Fivin Callan, Male Half-Elf Warrior 13
Medium (5'3") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 104 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Deception +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 4000 gp. Rich purple corundum (1100 gp). Star rose quartz (20 gp). Violet garnet (800 gp). Azurite (11 gp). Golden pearl (130 gp). Pink pearl (130 gp). Alexandrite (800 gp). Tiger eye turquoise (11 gp). Aquamarine (800 gp). Amethyst (130 gp). Jasper (20 gp). Amethyst (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He typically wears green cloth garments or leather armor. His hair is red, silky, and of moderate length. He has amber eyes and a green hat with a blue feather.

Personality: Dworic hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a ruthless business man, a trait he acquired from his father.

History: Dworic was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Dworic Silverstone, Male Dwarf Commoner 6
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)9 (-1) 8 (-1)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Pushkrimp Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with brown pants. His skin is fair and his fingers are delicate and long. His auburn hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. When Pushkrimp reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Pushkrimp Marston, Male Half-Orc Druid 5
Medium (5'9") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Malachite (13 gp). Golden yellow topaz (800 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Snowdon, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy grey pantaloons and a brown scarf. His golden hair is cut short. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: Simon was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his son.

Flaws: Ugly, Mundane, Shy. Bonds: Family, Rich. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Simon Snowdon, Male Human Ranger 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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