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Advanced [show]


Riardon Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His skin is fair and his fingers are delicate and long. He keeps his golden hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the east. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Riardon Ostoroth, Male Elf Fighter 13
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 62 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)16 (+3) 17 (+3)16 (+3)
Skills History +7, Investigation +7
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Sylvan, Draconic
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Alexandrite (300 gp). Emerald (1600 gp). Deep blue spinel (300 gp). Rhodochrosite (11 gp). Deep blue spinel (300 gp). Pink pearl (150 gp). Lapis lazuli (11 gp). Alexandrite (300 gp). Banded agate (11 gp). Black pearl (300 gp). Amethyst (150 gp). Smoky quartz (30 gp). 1 Medium magic item.


Social Check DCs


Aelar Liadon, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a large black jacket. His long chestnut hair is drawn into a two foot long braid. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Aelar will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered writing. During his travels, Aelar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aelar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aelar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Retire the richest man in the north; and meet up once more with his childhood friend

Ideals: Extrovert, Artistic, Entrepeneur. Flaws: Disease. Bonds: Adventurer. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Aelar Liadon, Male Elf Commoner 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Moss agate (8 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Wesley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is wearing the road beaten gear of a warrior. His right leg appears badly burned and disfigured. He has done his best to style his brown hair to look like a famous performer. He has gleaming, smiling green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.

History: Robert was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: To reunite with his old friends.

Ideals: Fighting, Joker, Gifted. Bonds: Adventurer, Poor. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Robert Wesley, Male Human Monk 6
Medium (5'5") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Veit Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. With bright auburn hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the north. He helped his father out around the business and became quite the natural. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Passionate. Bonds: Poor, Immigrant, Religious, Job. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Veit Strakeln, Male Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 60 pp.


Social Check DCs


Borun Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His thin eyebrows rest above his beady amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Family. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Borun Sunmeadow, Male Halfling Barbarian 3
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Small steel mirror.


Social Check DCs

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