Anselm Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and he perpetually has his sickle ready. His chestnut hair is knotted and matted. His eyes are a pleasant blue.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.
History: Born in the south his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Fighting, Joker, Gifted. Bonds: Poor, Religious. Occupation: Tanner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 80 pp.
Spring Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has brown fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Spring was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Insane. Bonds: Poor, Attractive, Job. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 52 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 240 pp.
Veit Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy brown suit. His hair is blonde and very short. His eyes are a pleasant gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered
History: Born to a pair of adventurers, Veit grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Athletic, Optimist, Logical, Persistence. Bonds: Attractive, Adventurer. Occupation: Carpenter
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 60 pp. Rock crystal (80 gp). Silver pearl (140 gp). Blue star sapphire (500 gp).
Koeth Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He has styled his blonde hair well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. He enjoys reading and quiet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Rich. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 45 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 200 gp. Pink pearl (40 gp). Red-brown spinel (40 gp). Obsidian (9 gp).
Korfel Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a fine chain shirt which he covers with tan colored cloaks and clothing, marred by beers. His hair is short and white. His violet unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. Korfel is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Korfel grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Disease, Insane. Bonds: Family, Adventurer. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
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