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Advanced [show]


Rael Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver and very short. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Animal Trainer, who enjoyed hunting, Rael was taken on many hunting expeditions. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business; and he is content

Flaws: Mundane, Insane. Bonds: Attractive, Nature, Job. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Rael Dalanthan, Male Elf Commoner 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 3 Smokesticks. 4 Holy water. 4 Tanglefoot bags.


Social Check DCs


Boddynock Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is unkempt and raggedy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Boddynock Tarkelby, Male Gnome Rogue 3
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nimble Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a yellow tunic with grey highlights, and long green pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has yellow fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nimble. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Justice, Optimist. Bonds: Rich, Military, Criminal record, Job. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Nimble Of Snakes, Male Tabaxi Monk 5
Medium (6'10") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a blue and grey handkerchief worn on his left side. His golden hair is still thick. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Fighting. Flaws: Ugly. Bonds: Military, Rich. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Uthemar Iranapha, Male Half-Elf Expert 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 800 gp.


Social Check DCs


Nelkin Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a morningstar. With bright black hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Nelkin hails from a village terrorized by brigands. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and a deep hatred of brigands

Ideals: Fighting, Impeccable. Bonds: Attractive, Military, Enemies, Job. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Nelkin Whispermouse, Male Halfling Cleric 13
Small (3'2") Halfling, Lawful Good (CR 13)
Armor Class 12
Hit Points 43 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)16 (+3) 11 (+0)17 (+3)
Skills Acrobatics +5, Performance +7
Senses Passive Perception 10
Languages Common, Halfling, Elven, Draconic, Orc
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2000 gp. Red spinel (150 gp). Golden yellow topaz (1300 gp). Black star sapphire (1200 gp). Silver pearl (150 gp). Blue quartz (16 gp). Lapis lazuli (16 gp). Banded agate (16 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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