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Advanced [show]


Feng Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor, and he perpetually has his hand crossbow ready. His chestnut hair is matted, messy, and big. His eyes are blue and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Feng and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Feng discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Feng fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Depressed, Disease. Bonds: Adventurer. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Feng Soames, Male Half-Orc Bard 2
Medium (5'6") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs


Zaffrab Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair, when down, is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Zaffrab was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Disciplined. Flaws: Addict. Bonds: Rich, Attractive. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Zaffrab Cobblelob, Male Gnome Fighter 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 49 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 19 (+4)13 (+1) 18 (+4)14 (+2)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +6

Possessions: 50 pp. Chalcedony (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shivering Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear brown tank tops with green pants. His yellow fur is drawn into a tight pony tail with a rose scrunchie. His yellow unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Baker, who enjoyed hunting, Shivering was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker. Flaws: Disease. Bonds: Rich, Nature, Attractive. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Shivering Treat, Male Tabaxi Rogue 10
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Religion +5, Survival +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 100 pp. Citrine (30 gp). Sardonyx (30 gp).


Social Check DCs


Aerdeth Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He carries a battered glaive and tarnished hand crossbow as well. His brown hair is cut jaggedly and amateurishly. His ears are large.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Blacksmith, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Family, Poor. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aerdeth Arnuanna, Male Elf Sorcerer 8
Medium (4'11") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: Peridot (30 gp). Azurite (16 gp). Eye agate (16 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Argran Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears yellow cloth garments or leather armor. His chestnut hair is lengthy and is close to two feet long. His eyes are blue and beady.

Personality: Argran wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Argran studied abroad. He has chosen to use the inheritance that was left to him frivolously. He struck the Stableman job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Argran Eastaughffe, Male Half-Orc Warrior 5
Medium (5'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 9 (-1)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 20000 cp. Bloodstone (80 gp). Star rose quartz (80 gp).


Social Check DCs

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