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Advanced [show]


Pallabar Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and auburn. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Pallabar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Job, Rich. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Pallabar Gummen, Male Gnome Bard 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Brown-green garnet (70 gp).


Social Check DCs


Gimble Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with brown pants. His skin is fair and his fingers are delicate and long. His wide-brimmed hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is an amazing painter.

History: Gifted from a young age, Gimble studied abroad. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Enemies, Nature. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Gimble Daergel, Male Gnome Barbarian 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp).


Social Check DCs


Nákra Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy silver hair. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Nákra was born in the east. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Nákra was left his mother's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nákra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and retire the richest man in the east

Ideals: Fighting, Entrepeneur, Persistence. Flaws: Mundane. Bonds: Military. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Nákra Kendal, Male Half-Orc Rogue 4
Medium (5'2") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Jet (100 gp). Aquamarine (1000 gp). Violet garnet (1000 gp).


Social Check DCs


Zephan Deft, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Zephan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Fighting, Athletic, Impeccable. Flaws: Insane, Fearful. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zephan Deft, Male Tiefling Commoner 6
Medium (6'10") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)17 (+3) 15 (+2)17 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 200 gp. 1 Buckler.


Social Check DCs


Senteq Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely green suit with black socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by drow. Senteq was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Money/treasure; and revenge

Ideals: Artistic. Bonds: Attractive, Enemies, Rich. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Senteq Reese, Male Gnome Rogue 12
Small (3'2") Gnome, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Carnelian (40 gp). Amber (50 gp).


Social Check DCs

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