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NPC Generator

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Advanced [show]


Pog Welber, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. He keeps his chestnut hair in a flapper bob. His eyes are violet and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against dire rats

Ideals: Philantrophist, Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Enemies. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Pog Welber, Male Gnome Warrior 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Red spinel (60 gp). Bloodstone (50 gp). Obsidian (9 gp). Star rose quartz (50 gp).


Social Check DCs


Gilbert Shirley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright white suits and hats. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.

History: Gilbert was born with his father's beautiful face. His druidic abilities were realized during a raid on his village. He struck the Shepherd job and began his own company from there.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and wants a kiss

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Has a crush, Job. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Gilbert Shirley, Male Human Adept 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Serpent Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his ceremonial dagger. His long cinnamon fur is drawn into a two foot long braid. He has several tiny jet earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Impeccable, Gifted. Bonds: Rich. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Serpent Grass, Male Tabaxi Sorcerer 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Stealth +4, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 1700 gp. Smoky quartz (60 gp). Banded agate (5 gp). Chrysoprase (60 gp). Jasper (60 gp). Blue star sapphire (1400 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his silver hair down. He has several tiny topaz earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Fighting, Athletic, Opinionated, Gifted. Bonds: Rich, Job. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Uthemar Berevan, Male Elf Ranger 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Mindartis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His left leg appears badly burned and disfigured. He wears a Stetson hat to hide his balding. His skin is flawless and his blue eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Mindartis lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He inherited the family business which he has now maintained for 8 years.

Motivation: To reunite with his absent father; and sabotage a competitor

Ideals: Persistence. Bonds: Attractive, Job, Family. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Mindartis Dalanthan, Male Elf Expert 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Sylvan, Ignan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Hematite (13 gp). Coral (160 gp).


Social Check DCs

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