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Advanced [show]


Wymar Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. He has black hair. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Extrovert. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Wymar Siannodel, Male Half-Elf Commoner 15
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 67 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 15 (+2)19 (+4)
Skills Animal Handling +7, Deception +9
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Watson Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is renowned for his bright violet suits and hats. His hair is white and curly. His fierce gray eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against orcs; and obtaining odd cultural halfling artifacts is his passion

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Enemies. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Watson Hogcollar, Male Halfling Rogue 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 9 (-1)17 (+3)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Sylvan, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 210 gp. White opal (500 gp).


Social Check DCs


Aura Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a violet feathered hat and violet clothes. He is portly but not overly obese. His lavender fur is slicked back into a classic pompadour. His eyes are likewise blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Adventurer, Criminal record. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Aura Candle, Male Tabaxi Ranger 3
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 sp. Black velvet mask with numerous citrines (180 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Old masterpiece painting (500 gp). 1 Buckler. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Emerald Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky brown painted plate armor. His brown fur is lengthy and is close to two feet long. His eyes are a pleasant yellow.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: The child of eastern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Joker, Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Family. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Emerald Buttons, Male Tabaxi Monk 10
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1600 gp. A small bag of saffron. (30 gp).


Social Check DCs


Uraim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His eyes are gray and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a ruthless business man, a trait he acquired from his father.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered music. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Artistic. Bonds: Poor, Attractive. Occupation: Guard

Voice: American accent

Attributes [hide]

Uraim Rumnaheim, Male Dwarf Aristocrat 4
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 10000 sp. Tourmaline (40 gp). Malachite (16 gp). 1 Minor magic item.


Social Check DCs

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