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NPC Generator

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Advanced [show]


Glim Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many tan ritualistic tattoos. He wears black painted combat armor at almost all times. His red hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.

Personality: Glim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Servant, his father struggled to pay the bills. His childhood dream was to be a Servant, but he was a colossal failure. He has never given up on his singing dream.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Glim Horcusporcus, Male Gnome Aristocrat 8
Small (3'4") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 73 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with yellow socks and a vest with buckled shoes. He is bristling with hidden weapons, mostly whips and longbows. He wears his hair in dreadlocks. He has a dull look in his violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out north to avoid the crime he committed. He became a Roofer soon after.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence. Flaws: Forgetful, Ugly. Bonds: Criminal record, Job. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Dean Langdon, Male Human Barbarian 7
Medium (6'1") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 69 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple grey line shooting up and back down. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. He keeps his red fur in a pixie cut. His eyes, though not visible through his cowl, are green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Hunter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Hedonist, Disease. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Shifting Mirror, Male Tabaxi Druid 3
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Eiravel Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. With a patchy chestnut beard and wild chestnut hair. He has brown eyes and a green hat with a black feather.

Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.

History: Eiravel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Fortune-teller father left him crippled. During his travels, Eiravel and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Eiravel discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Eiravel fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Seeks redemption; and he's looking for his big break

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Criminal record, Poor. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Eiravel Raethran, Male Half-Elf Adept 11
Medium (5'4") Half-Elf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Stealth +4, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1700 gp. Alexandrite (400 gp). Aquamarine (400 gp). Star rose quartz (20 gp). Star rose quartz (20 gp). Alexandrite (400 gp). Aquamarine (400 gp). Amber (160 gp). Moss agate (16 gp). Iolite (20 gp). Rich purple corundum (1500 gp).


Social Check DCs


Drogo Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His moppish chestnut hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Optimist, Professionalism. Bonds: Rich, Adventurer, Religious. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Drogo Ostoroth, Male Half-Elf Cleric 1
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs

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