Igden Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Servant. His brown hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.
History: Igden was born the youngest of three triplets. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He struck the Servant job and began his own company from there.
Motivation: To reunite with his absent mother.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Servant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Undercommon, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Banded agate (6 gp). Onyx (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Chem Wary, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is long and unkept. His eyes are gold and beady.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Body Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 13)
Armor Class 12
Hit Points 89 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Infernal
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Brown diamond (8000 gp). Red-brown spinel (40 gp). Lapis lazuli (16 gp). Black pearl (1600 gp). Banded agate (16 gp). Clear bright green emerald (8000 gp). White opal (500 gp). Violet garnet (1600 gp). 1 Minor magic item.
Naal Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His white hair is lengthy and is close to two feet long. His hazel eyes are passionate and lively.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Naal was born the youngest of three triplets. His first spouse was a Shepherd, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: An old rival family wants him found; and a rival would like him out of the picture
Bonds: Adventurer, Family, Has a crush, Criminal record. Occupation: Performer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
Pandjed Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His crest is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Pandjed lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Disciplined. Bonds: Attractive, Enemies, Family, Job. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Aquan, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1000 gp. Amethyst (60 gp). Malachite (10 gp).
Gilthur Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Gilthur would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in a small island village. In his 15th year, his parents were killed by a illithids raid, leaving Gilthur alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Ugly. Bonds: Military, Nature, Enemies. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 78 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 500 gp. Malachite (9 gp). Citrine (30 gp). Hematite (9 gp). Alexandrite (1200 gp). Moss agate (9 gp). Moonstone (30 gp). Tourmaline (150 gp). Citrine (30 gp). Black star sapphire (1000 gp).
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