Three Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His white fur is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Professionalism, Fighting. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 61 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 300 gp. Gold and topaz bottle stopper cork (1000 gp). Finely wrought small gold bracelet (100 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zûmug Trowbridge, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a green armored body suit, with a simple tan line shooting up and back down and is in decent physical shape. His hair is auburn and very short. His eyes, though not visible through his cowl, are hazel.
Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Zûmug hails from a village terrorized by giants. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Pacifist. Bonds: Adventurer, Enemies, Rich. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 200 gp.
Gargax Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely white suit with yellow socks and a vest with buckled shoes. He has wavy rusty crest. His eyes, though not visible through his cowl, are red.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Ideals: Artistic, Opinionated. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 16)
Armor Class 12
Hit Points 114 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Gnome
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: 11000 gp. Eye agate (10 gp). Jet (160 gp). Hematite (10 gp). Eye agate (10 gp). Alexandrite (800 gp). Silver pearl (160 gp). Chrysoprase (60 gp). Chrysoprase (60 gp). Chrysoprase (60 gp). Malachite (10 gp). Zircon (60 gp). Tiger eye turquoise (10 gp). Eye agate (10 gp). Lapis lazuli (10 gp). Black opal (700 gp). Deep green spinel (160 gp). Golden yellow topaz (800 gp).
Stannor Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair has been sun bleached extensively. His eyes are likewise gray. His teeth are white and perfect.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east
Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Radomir Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears green trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. He is physically well-built. His hair is auburn and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Radomir was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is terrified, and will act out of fear; and many dire rats want him driven away
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp. Blue quartz (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!
