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Advanced [show]


Edge Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a blue costume with the symbols of the four houses of cards on his torso. His left hand appears badly burned and disfigured. His fur is orange and curly. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered music. Days after completing his studies, news broke out that his hometown was attacked by drow. Edge was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Edge Of Ale, Male Tabaxi Warlock 12
Medium (6'3") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 68 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Arcana +6, Survival +4
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 300 pp.


Social Check DCs


Baern Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: Baern hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born blind and as such lacked many opportunities for work. He has had some formal poetry training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Dwarven compassion.

Ideals: Artistic. Flaws: Racist, Disease. Bonds: Attractive, Religious. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Baern Thrahak, Male Dwarf Ranger 8
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 12 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Sylvan, Ignan, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. Blue quartz (8 gp). Blue quartz (8 gp). Obsidian (8 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is white and very short. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Habor lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Bonds: Rich, Attractive, Religious, Family. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Habor Elusive, Male Tiefling Expert 8
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 40000 cp. Bloodstone (60 gp). Obsidian (11 gp). Jasper (60 gp).


Social Check DCs


Hupe Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a long, red cloak. Beneath his clothing is a huge mess of scar tissue. His hair is long and auburn with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. He has several tiny topaz earrings on each ear.

Personality: He dislikes all the random violence that takes place in the west. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Slave, Rich, Mentor, Religious. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Hupe Elderberry, Male Halfling Monk 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Wrenn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He has done his best to style his golden hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Wrenn grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Ideals: Passionate. Bonds: Adventurer, Family, Job, Military. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Wrenn Miggledy, Male Gnome Barbarian 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 19 (+4)13 (+1) 15 (+2)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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