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Fragrant Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" western man, he is well dressed, but even with his fine clothing he looks run-down. His lavender fur is unkempt and raggedy. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world.

Ideals: Persistence, Logical, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Fragrant Of Ebony, Male Tabaxi Expert 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears tattered old clothes. He wears his black fur up. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Tabaxi culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cask took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Tabaxi compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Addict, Racist. Bonds: Nature. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Cask Plume, Male Tabaxi Fighter 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Red garnet (140 gp). 1 Superior lock.


Social Check DCs


Greethen Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with top hat. He has no crest. His eyes are red.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: Greethen was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Poor, Adventurer. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Greethen Ghaallixirn, Male Dragonborn Warlock 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 500 gp. Fire opal (1600 gp). Eye agate (10 gp). Citrine (80 gp). Rock crystal (80 gp). Jade (50 gp). Black pearl (1200 gp). Golden pearl (50 gp). Jet (50 gp).


Social Check DCs


Dabbledob Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" northern man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His hair, while still mostly black, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. In his 12th year, his parents were killed by a drow raid, leaving Dabbledob alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Dabbledob Scheppen, Male Gnome Cleric 10
Small (3'7") Gnome, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2000 gp.


Social Check DCs


Pirithin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a large brown jacket. His long silver hair reaches down to his waist. His half smiles and green eyes are beguiling and draw you in.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the south to a Merchant, Pirithin learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Merchant for hire.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Pirithin Brightmoon, Male Halfling Monk 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 16
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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