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Advanced [show]


Nalral Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He has a slight overbite and is overall scrawny. His long silver hair reaches down to his waist. His brown eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Nalral embodies much of what other species detest in the Dwarves. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Nalral was born in the west. At a young age he loved to build and create. Nalral was born on a far western mountains where he grew up under the tutelage of his father, an expert Brewer. He left for the west, certain he would find work there.

Motivation: Many orcs want him driven away; and revenge

Ideals: Persistence. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Enemies. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Nalral Silveraxe, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 3000 sp.


Social Check DCs


Erky Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His hair is red and curly. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Navigator, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Erky Albaratie, Male Gnome Adept 3
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)17 (+3) 9 (-1)13 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Elven, Auran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Beast Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears red trousers with black and green striped suspenders. He wears various colorful collared shirts. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. His orange fur is knotted and matted. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Adventurer, Rich. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Beast Moon, Male Tabaxi Aristocrat 3
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Rangrim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Rangrim Ungart, Male Dwarf Warrior 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)10 (+0) 12 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kilvar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a brown suit. He keeps his long chestnut hair kept up in a rat tail. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Attractive, Slave. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Kilvar Helcral, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)18 (+4) 13 (+1)6 (-2)
Skills Arcana +6, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Goblin, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs

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