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NPC Generator

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Advanced [show]


Ekemon Grace, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear blue tank tops with tan pants. His white hair is long and unkept. His eyes are a pleasant red.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.

History: Born to a Spy, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic, Passionate, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Ekemon Grace, Male Tiefling Barbarian 5
Medium (6'8") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Rhodochrosite (4 gp). Rose (70 gp).


Social Check DCs


Whurbin Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy tan pantaloons and a blue scarf. His red hair is kept up in a ponytail inside a deerstalker hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he seems to be bored by most things

Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Whurbin Broodfist, Male Dwarf Expert 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)14 (+2) 10 (+0)8 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gildmak Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His chestnut hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Spy. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Gildmak studied abroad. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He then took over the family business and is one of the better Spy for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Gifted. Flaws: Racist. Bonds: Job, Slave, Religious. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Gildmak Shadowquick, Male Halfling Sorcerer 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Kody Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports brown clothing, slightly heavier than average wear. With a patchy golden beard and wild golden hair. He has several tiny emerald earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Selfish, Depressed. Bonds: Rich. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Kody Kenley, Male Human Cleric 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Gunter Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple grey robe with brown stripes complete with hood. He wears a colorful flower in his golden hair. His brown unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Marshal, Gunter learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and revenge

Flaws: Disease. Bonds: Attractive, Enemies, Job, Religious. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Gunter Stanley, Male Human Monk 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 18 (+4)10 (+0)
Skills Investigation +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 220 gp.


Social Check DCs

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