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NPC Generator

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Advanced [show]


Watson Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with green pants. He is physically well-built. His hair is white and curly. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Watson will drive conversation. He is a very good compulsive liar and kleptomaniac.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Cook job and began his own company from there.

Motivation: To clean up the streets; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Criminal record, Job, Guardian. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Watson Reedfellow, Male Halfling Commoner 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Thomas Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of his god around his neck, and a spear on his belt and is in decent physical shape. His black hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Artistic. Flaws: Forgetful, Antagonistic. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Thomas Dumph, Male Half-Elf Adept 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 40 gp. Peridot (50 gp).


Social Check DCs


Curran Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He carries with him a set of greatswords on his belt, each one with a aquamarine on the hilt. His hair is silver and curly. His hazel eyes peer out from beneath his deerstalker white hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Curran Smoothhands, Male Halfling Druid 16
Small (3'0") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 91 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Intimidation +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 9000 gp. Coral (90 gp). Golden yellow topaz (1100 gp). Carnelian (80 gp). Citrine (80 gp). Pink pearl (90 gp). Pink pearl (90 gp). Moss agate (10 gp).


Social Check DCs


Damakos Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He keeps his long silver hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Damakos lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Selfish, Secretive. Bonds: Rich, Family. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Damakos Sharp, Male Tiefling Adept 9
Medium (5'3") Tiefling, Lawful Evil (CR 9)
Armor Class 10
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)19 (+4) 9 (-1)20 (+5)
Skills Performance +8, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Orc, Elven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. A necklace of small pink pearls (1000 gp). Jeweled electrum ring (3000 gp). Sapphire pendant on gold chain (2000 gp).


Social Check DCs


Nadarr Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His crest is copper and very short. His eyes are gold and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Nadarr isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He also is a firm believer in the manly ideal.

History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is content; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Impulsive, Mundane. Bonds: Attractive, Mentor, Criminal record. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Nadarr Umbyrphrael, Male Dragonborn Aristocrat 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)14 (+2) 18 (+4)13 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 600 sp. Tourmaline (40 gp). Amber (40 gp). Tourmaline (40 gp).


Social Check DCs

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