Justin Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a perfectly clean shirt and pair of pants. With a patchy brown beard and wild brown hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Justin is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Regain custody of his son; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Shy, Disease. Bonds: Attractive, Military, Family. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 29 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnome
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 1000 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Stableman uniform and is in decent physical shape. His brown fur is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful necromancer made him what he is. In his 18th year, his parents were killed by a goblins raid, leaving Two Llamas alone in the world. After a stint in an orphanage, he was adopted. He struck the Stableman job and began his own company from there.
Motivation: Revenge; and wants to open a new tavern
Flaws: Ugly, Disease. Bonds: Job, Mentor, Enemies. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 89 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 20 (+5) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1600 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Golden circlet with four aquamarines (2000 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (600 gp).
Korfel Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His hair is long and chestnut with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His amber eyes peer out from beneath his small white hat.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Merchant, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Animal Trainer job and began his own company from there.
Motivation: Wants to open a new tavern; and to be a merchant again
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ildrex Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple black robe with tan stripes complete with hood. His crest, while still mostly rusty, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.
History: The child of a Hunter, who enjoyed hunting, Ildrex was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying brother.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Professionalism, Gifted. Bonds: Nature, Criminal record. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Orc, Halfling, Gnome
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 20000 cp. Brass mug with jade inlays (500 gp). Gold music box (2000 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Immeral Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a fancy white suit. He has dyed his greying golden hair a little too much giving a sharp golden color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Immeral isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is obsessed with a lost civilization.
History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Impeccable, Athletic. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp.
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