Reynard Bradley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is bald on top and has large auburn tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Reynard was born in the south. At a young age he loved to build and create. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels that his past leaves him morally obligated to help; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Criminal record, Slave. Occupation: Bookbinder
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 82 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 240 pp. Alexandrite (400 gp). Carnelian (80 gp). Peridot (80 gp). Sardonyx (80 gp). Alexandrite (400 gp). Eye agate (14 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrow Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a black tunic with white highlights, and long brown pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized jet on his left hand. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Darrow was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Darrow took refuge in the old dungeon and found the beat up spear and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new actor responsibilities is difficult
Ideals: Disciplined. Bonds: Rich, Attractive, Adventurer, Job, Nature. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Chalcedony (40 gp). Obsidian (11 gp). Rock crystal (40 gp).
Euron Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large black jacket. He has styled his chestnut hair well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful brothel owner made him what he is. Euron was born on a far western forest where he grew up under the tutelage of his mother, an expert Barkeep. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and to be a miner again
Flaws: Antagonistic, Hedonist, Disease. Bonds: Immigrant, Mentor, Job. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 600 gp.
Veit Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. He wears his hair in dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Veit studied abroad. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Addict, Insane, Insomniac. Occupation: Carter
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 9000 cp. 1 Healer’s kit.
Orsik Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a black collared shirt and green pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His hair is long and silver with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He has blue eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born at the edge of vast mountains. His family was turned out during the war. He and his family wandered north to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Shy, PTSD. Bonds: Immigrant, Nature. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 300 gp. Red-brown spinel (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
