Art In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His lavender fur is thinning but still full. His eyes are a pleasant amber.
Personality: Art is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: He was born in the north, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Immigrant. Occupation: Laborer
Voice: Voice breaks
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 70 gp.
Eiravel Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a hunchback. His silver hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He can't help but pocket interesting objects he comes across
History: Born to a pair of adventurers, Eiravel grew up listening to his father's many stories. He moved out east to avoid the crime he committed. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: A need for knowledge about a nearby landmark; and seeks redemption
Flaws: Ugly, Disease. Bonds: Criminal record, Adventurer. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp.
Mozikth Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has green crest. He has gold eyes and a yellow hat with a black feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Mozikth was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Attractive, Nature. Occupation: Ruler
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Black pearl (1300 gp). Sardonyx (30 gp). Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.
Qemuel Moral, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large green mantle and cape that has been intricately interwoven into his black robe. He wears a wide-brimmed hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.
History: He was born in the south. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and tiefling compassion
Flaws: Antagonistic, Selfish, Racist, Shy. Bonds: Immigrant. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 59 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 12000 sp. Freshwater pearl (11 gp). Aquamarine (400 gp). Obsidian (11 gp). Jade (100 gp). Citrine (70 gp).
Bundrigo Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long blonde beard with little hanging trinkets. His eyes are a pleasant green.
Personality: Confrontational and typically high on some drug or another. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born the only child of a wealthy merchant. Through the years after Bundrigo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Bundrigo's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Ideals: Athletic, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Adventurer. Occupation: Doctor
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 900 gp. White pearl (150 gp). Obsidian (14 gp). Tiger eye turquoise (14 gp).
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