Rangrim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear red pants and tee shirts. He has styled his auburn hair well, parting it to the left. His eyes are a pleasant green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. He found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Joker, Entrepeneur. Bonds: Attractive, Adventurer, Immigrant. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 370 gp. Hematite (7 gp). 1 Masterwork Artisan’s tools.
Modean Faith, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair is slicked back into a classic pompadour. His white eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Family. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 110 gp.
Harbek Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long white beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +4
Possessions: 8000 sp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). A roughly beaten golden orb (110 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).
Kaladan Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in brown turtlenecks beneath a violet coat with green slacks. His blue crest is drawn into a tight pony tail with a clover scrunchie. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.
History: Kaladan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk
Flaws: Ugly, Lazy, Insane. Bonds: Poor. Occupation: Scribe
Voice: Rolls R's
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1900 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).
Norkruuth Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. His scarlet crest is singed and shortened. His eyes are red and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A powerful necromancer made him what he is. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister
Flaws: Ugly, Shy, Forgetful. Bonds: Mentor, Immigrant, Family. Occupation: Cartwright
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 20 (+5) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Infernal, Goblin, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
