Zook Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a tan suit, violet shirt, and brown tie. He has a small bristly mustache and wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is a Doppelganger in disguise. Zook was born on a far southern island where he grew up under the tutelage of his mother, an expert Map Maker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 500 gp.
Paelias Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His hair is golden and very short. His green eyes have a joyful gleam in them most of the time.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Paelias studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has set out to sabotage the competition.
Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Masseuse
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Gold dragon comb with red garnet eye (900 gp). 1 Darkwood Buckler.
Morgran Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length golden hair. His fierce brown eyes like to dwell on things.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Sculptor business at a young age. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to open a new tavern.
Ideals: Artistic, Opinionated. Bonds: Job, Adventurer. Occupation: Sculptor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 73 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Solid gold idol (1100 gp). An abacus with copper, silver and gold markers (160 gp). Fire opal pendant on a fine gold chain (1600 gp).
Glim Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He wears a blue top hat and blue clothes. With a patchy auburn beard and wild auburn hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Glim took refuge in the large cave and found the beat up sai and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He seems to be bored by most things; and to prove his worth to the world
Flaws: Ugly, Impulsive, Mundane. Bonds: Military, Nature, Guardian. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 82 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 100 pp. Brown-green garnet (50 gp). Jade (50 gp). Iolite (30 gp). Chrysoprase (30 gp). Freshwater pearl (11 gp).
Frederick Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is dressed in earthy colors with a tan and black handkerchief worn on his left side. Beneath his clothing is a huge mess of scar tissue. His black hair is smooth and relatively long. His eyes are green and he is always smoking a pipe.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: Frederick was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Persistence. Bonds: Slave, Attractive, Rich. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. Violet garnet (300 gp). Red garnet (160 gp). Deep blue spinel (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
