Manfred Tatum, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears green cloth garments or leather armor. His hair is brown and curly. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and marry his brother to traveling adventurers
Flaws: Insane. Bonds: Family, Rich, Attractive. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.
Veit Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears a Stetson hat to cover his moderate length white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.
History: The child of a Sage, who enjoyed hunting, Veit was taken on many hunting expeditions. Veit liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.
Motivation: He would like to get married and retire.
Ideals: Artistic. Flaws: Ugly, Addict, Shy. Bonds: Nature. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 19 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 290 gp. Star rose quartz (50 gp).
Shadow Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green top hat and green clothes. He has done his best to style his cinnamon fur to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.
History: Born in the west to a Fisher, Shadow learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Pacifist. Bonds: Job, Criminal record, In love. Occupation: Fisher
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 16)
Armor Class 12
Hit Points 111 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +5
Possessions: 7000 gp. Jet (70 gp). Brown-green garnet (70 gp). Iolite (60 gp). White pearl (70 gp). Fiery yellow corundum (500 gp). Red garnet (70 gp). Bloodstone (60 gp). Azurite (11 gp). Deep blue spinel (1300 gp). Moss agate (11 gp). Emerald (500 gp). Carnelian (60 gp). Blue quartz (11 gp). Obsidian (11 gp). Black opal (500 gp). Red spinel (70 gp). Red spinel (70 gp). 1 Medium magic item.
Gunter Willoughby, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Map Maker and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 6000 sp.
Himo Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in a clean white cloak covering his clean studded leather. He keeps his black hair in a pixie cut. His eyes, though not visible through his cowl, are amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Himo and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Poor. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 128 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Terran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 700 pp. A pair of silk slippers encrusted with tiny pearls. (60 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). An abacus with copper, silver and gold markers (60 gp). An abacus with copper, silver and gold markers (60 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold music box (4000 gp). Sapphire pendant on gold chain (600 gp). Silver chalice with lapis lazuli gems (60 gp). Solid gold idol (500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
