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NPC Generator

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Advanced [show]


Arnold Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears yellow cloth garments or leather armor. His hair is short and auburn. His thin eyebrows rest above his beady gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Arnold studied abroad. A few years later when the west was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Arnold Wellington, Male Human Expert 2
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)11 (+0) 17 (+3)10 (+0)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Henry Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. His hair is long and chestnut with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His skin is flawless and his violet eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: To unite with his sister; and doesn't want to be a mayor and was forced into it by his family

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Nature, Rich, Family. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Henry Winterbourne, Male Human Expert 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 300 sp.


Social Check DCs


Bathin Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'8" and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his morningstar. His right leg appears badly burned and disfigured. His black hair is still thick. His half smiles and white eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Bathin Absence, Male Tiefling Rogue 11
Medium (6'8") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Deception +5, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 130 pp. Coral (90 gp). Jet (90 gp). Bloodstone (50 gp). Deep green spinel (90 gp). Alexandrite (1200 gp). Black pearl (1200 gp). Eye agate (14 gp). Blue sapphire (900 gp).


Social Check DCs


Chem Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His white hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful necromancer made him what he is. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Mentor. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Chem Abstract, Male Tiefling Commoner 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Stannor Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his green robe. He carries a battered axe and tarnished trident as well. His hair is short and silver. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful brothel owner made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Logical. Bonds: Mentor, Debt. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Stannor Greenleaf, Male Halfling Barbarian 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 12 (+1)18 (+4)
Skills Deception +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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