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Advanced [show]


Shifting Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears a black shirt with thin tan vertical stripes and pastel pants. He has moderate length lavender fur. He has hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Shifting Of Wine, Male Tabaxi Cleric 8
Medium (6'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 72 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills Athletics +3, Deception +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 900 gp. Gold dragon comb with red garnet eye (1500 gp). Silver chalice with lapis lazuli gems (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple brown robe with blue stripes complete with hood. He wears his auburn hair up in a very large beehive style do. His amber eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: When he was but 3 years old his parents immigrated from the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Impulsive, PTSD. Bonds: Criminal record, Immigrant. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Dondon Hogcollar, Male Halfling Commoner 8
Small (3'3") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 55 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 18 (+4)13 (+1) 9 (-1)11 (+0)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Odorr Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black costume with the symbols of the sun god on his torso. He has a small bristly mustache and wavy blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Odorr is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Odorr lived on a farm with his father, near the main road leading to a nearby town. Odorr liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his poetry dream.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family.

Ideals: Disciplined, Artistic. Bonds: Attractive, Family, Nature. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Odorr Staurheim, Male Half-Orc Commoner 3
Medium (5'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Aquamarine (300 gp). White pearl (60 gp). Blue quartz (8 gp).


Social Check DCs


Azzakh Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a fancy blue suit. He has moderate length rusty crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Gardener, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Addict. Bonds: Attractive, Job, Rich, Family. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Azzakh Mohradyllion, Male Dragonborn Wizard 12
Medium (6'3") Dragonborn, Neutral Good (CR 12)
Armor Class 12
Hit Points 64 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +6, Athletics +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Moonstone (80 gp).


Social Check DCs


Jabbie Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has a very tight haircut. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: He got into the Fletcher business at a young age. He was an apprentice working in his mother's forge. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to be a tanner again

Ideals: Athletic. Flaws: Ugly, Shy, Lazy. Bonds: Job. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Jabbie Umbodoben, Male Gnome Wizard 12
Small (3'3") Gnome, Lawful Good (CR 12)
Armor Class 11
Hit Points 31 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 18 (+4)13 (+1)
Skills Animal Handling +8, Insight +8
Senses Passive Perception 14
Languages Common, Gnome, Elven, Halfling, Auran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 11000 sp. Large well-done wool tapestry (600 gp). A roughly beaten golden orb (40 gp).


Social Check DCs

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