Lance Alston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey coat over a black low-cut shirt, and a Stetson hat upon his head. His brown hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he desires power and/or immortality
Ideals: Philantrophist. Bonds: Enemies, Poor, Adventurer, Job. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Vonbin Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Mason. His black hair is lengthy and is close to two feet long. He has green eyes.
Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Mason for hire.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Philantrophist, Artistic. Bonds: Job, Guardian, Nature. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 69 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Warryn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a large white jacket. He keeps his brown hair in a pixie cut. His eyes are brown and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.
History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his painting dream.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Military, Religious. Occupation: Stylist
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 100 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 1 |
Possessions: 2000 gp. Old masterpiece painting (700 gp). Silver ewer (90 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1300 gp). Silver chalice with lapis lazuli gems (130 gp). Solid gold idol (700 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (1000 gp).
Mreksh Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. He keeps his bronze crest in a flapper bob. He has several tiny ruby earrings on each ear.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world; and he has passion for adventuring and risk
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Hamil Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light black in addition to tight pants, and sports empty pouches on his belt. With bright white hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered
History: The child of western immigrants he idolized his mother. His childhood dream was to be a Banker, but he was a colossal failure. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother
Ideals: Logical. Bonds: Job, Immigrant, Family. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 8)
Armor Class 15
Hit Points 54 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Goblin, Terran
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
