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NPC Generator

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Advanced [show]


Thorin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His auburn hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of illithids once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is greedy; and he wants revenge against illithids

Flaws: Insomniac, Antagonistic. Bonds: Enemies, Rich, Adventurer. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Thorin Torevir, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Dûsh Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. After a long history of fighting, Dûsh and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Dûsh Anderton, Male Half-Orc Rogue 6
Medium (5'3") Half-Orc, Neutral Evil (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 50000 cp.


Social Check DCs


Godfrey Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a tan suit. His hair is long and blonde with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His eyes are likewise blue. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Godfrey was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Logical. Bonds: Attractive, Family, Adventurer. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Godfrey Blyth, Male Human Adept 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 pp. 1 Buckler.


Social Check DCs


Aelar Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He tends to wear a brown poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a morningstar. His chestnut hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aelar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Persistence, Artistic, Fighting. Flaws: Shy. Bonds: Religious. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aelar Koehlanna, Male Elf Wizard 10
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 21 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 210 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved bone or ivory statuette (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver chalice with lapis lazuli gems (130 gp).


Social Check DCs


Spear Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His black fur is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Spear's homeland. Spear decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Justice, Fighting. Bonds: Religious, Immigrant. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Spear Of Ivory, Male Tabaxi Rogue 14
Medium (6'0") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 76 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 13 (+1)10 (+0) 16 (+3)19 (+4)
Skills Medicine +8, Survival +8
Senses Passive Perception 13
Languages Common
Attacks Melee +10 / 4d6+5, Ranged +8 / 4d6+3, Grapple +5

Possessions: 6000 gp. Black pearl (900 gp). Coral (110 gp). Citrine (20 gp). Black pearl (900 gp). Moss agate (14 gp). Bloodstone (20 gp). Blue star sapphire (1500 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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