Caeldrim Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right hand appears badly burned and disfigured. His blonde hair is greasy and uncared for. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Caeldrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Caeldrim grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 56 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 900 gp. Lapis lazuli (16 gp). Violet garnet (500 gp). Jasper (80 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). Hematite (16 gp). Pink pearl (90 gp). 1 Minor magic item.
Adran Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern man very much looks the part of a Spy. His moppish golden hair is in a traditional bowl cut. He has violet eyes and a pastel hat with a black feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the north to a Spy, Adran learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture
Ideals: Athletic, Justice, Impeccable. Bonds: Job, Criminal record. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 10000 sp. Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item.
Sammal Heal, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he very much looks the part of a Miner. His hair, while still mostly blue, has prominent grey streaks. His gold eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Jeweler, who enjoyed hunting, Sammal was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Miner job and began his own company from there.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult.
Ideals: Fighting. Flaws: Disease. Bonds: Job, Attractive, Nature. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Giant, Halfling, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Braak Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. His golden hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Braak was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Bonds: Religious, Military. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 15 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Violet garnet (1100 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item.
Galinndan Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. This green eyed northerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of northern immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He struck the Sellsword job and began his own company from there.
Motivation: To reunite with his absent father; and many gnolls want him driven away
Bonds: Job, Enemies, Immigrant, Adventurer, Family. Occupation: Sellsword
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
