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Advanced [show]


Glim Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He is portly but not overly obese. His blonde hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Glim hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered writing. Days after completing his studies, news broke out that his hometown was attacked by giants. Glim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants; and he's repulsed by the pc

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Enemies. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Glim Gimlen, Male Gnome Sorcerer 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Minor magic item.


Social Check DCs


Morkral Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'11" and wears a simple grey robe with brown stripes complete with hood. His brown hair is smooth and relatively long. His thin eyebrows rest above his beady brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Morkral Morigak, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1600 sp.


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, and he perpetually has his sword ready. His fur is short and cinnamon. He is baby faced.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Job, Adventurer, Poor, Immigrant. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Druid 5
Medium (5'11") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 17 (+3)11 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 1000 sp. Blue sapphire (1500 gp). Black pearl (700 gp).


Social Check DCs


Dalgal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear yellow clothing when he does not wear armor, and is pretty ugly. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant violet.

Personality: He is irascible and easily irritated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Dalgal has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record, Military, Job. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Dalgal Deepdelver, Male Dwarf Warlock 5
Medium (3'11") Dwarf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)13 (+1) 18 (+4)12 (+1)
Skills Animal Handling +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Gimurt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown armored body suit, with a simple violet line shooting up and back down. His brown hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gimurt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gimurt. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Flaws: Antagonistic. Bonds: Enemies, Religious, Criminal record. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Gimurt Steelfist, Male Dwarf Commoner 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs

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