Elaim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a green shirt with thin pastel vertical stripes and white pants. He is bald on top and has large white tufts of hair around his ears. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 270 gp. 1 Chain shirt.
Dayereth Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses like a well dressed Armorer does. His brown hair is braided into rings. His green unseeing eyes seem to look past you.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Blacksmith, but he was a colossal failure. He hasn't been sleeping well lately.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Job, Religious. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Patrick Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). He keeps his blonde hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Patrick was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He was granted necromantic powers by his dying brother.
Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Gifted. Bonds: Family, Immigrant, Adventurer. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Jade (140 gp). Blue star sapphire (1600 gp). Hematite (11 gp). Red-brown spinel (140 gp). Blue star sapphire (1600 gp). Fiery yellow corundum (1600 gp). Black pearl (1300 gp). Fire opal (1600 gp).
Gerard Beitz, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears green leather gloves, a green jacket, and tight pants. His red hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted arcane powers by his dying brother.
Motivation: To unite with his brother.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Family. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 64 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1100 gp. Hematite (7 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Rhodochrosite (7 gp). Citrine (20 gp). Deep green spinel (160 gp). Iolite (20 gp). Sardonyx (20 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and is generally shirtless and showing off his tattooed chest. His left hand appears badly burned and disfigured. He keeps his brown hair in a pixie cut. He wears a mask on his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the south. Eberk was born on a far southern forest where he grew up under the tutelage of his mother, an expert Mercenary. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and to be a barkeep again
Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp.
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