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Advanced [show]


Rimmon Vice, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet tunic with brown highlights, and long grey pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His white eyes are slightly larger than normal.

Personality: Rimmon is depressed about a lot of things. He tends to be a nihilist. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Miller, Rimmon learned a great deal about his father's area of expertise. He worked as a nervous Miller and found it very stressful. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants to raise his children well; and expand his business

Ideals: Opinionated. Flaws: Depressed. Bonds: Immigrant, Job, Enemies, Family. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Rimmon Vice, Male Tiefling Ranger 7
Medium (6'3") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Darrak grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Addict, Depressed. Bonds: Adventurer, Attractive. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Darrak Torunn, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Sylvan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Beiro Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He carries with him a set of clubs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. With a patchy black beard and wild black hair. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the east. He is a font of random trivia from the lore and stories he has discovered

History: A powerful slaver made him what he is. Beiro was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Beiro decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Fighting, Pacifist, Logical. Bonds: Mentor, Criminal record, Family. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Beiro Amakiir, Male Elf Monk 12
Medium (4'8") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 64 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Survival +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Black pearl (1100 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Beitz, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a yellow suit, and a wedding ring on his left hand. His golden hair, when down, is lengthy. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better kind of golem.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Bonds: In love, Adventurer, Poor, Job. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Gilbert Beitz, Male Human Wizard 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Gubrash Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His chestnut hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Slave Trader, his mother struggled to pay the bills. After coming to the age of reason, Gubrash took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Flaws: Terse. Bonds: Poor. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Gubrash Stanton, Male Half-Orc Fighter 12
Medium (6'10") Half-Orc, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 94 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 19 (+4)13 (+1)
Skills Animal Handling +8, Deception +5
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 4000 gp. Tiger eye turquoise (8 gp). Hematite (8 gp). White opal (900 gp). Jade (160 gp). Silver pearl (160 gp). Black pearl (1300 gp). Black pearl (1300 gp).


Social Check DCs

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