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NPC Generator

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Advanced [show]


Norman Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His brown hair is smooth and relatively long. His gray eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was taken from his home at a very young age. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Slave. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Norman Kensley, Male Human Commoner 10
Medium (5'11") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Athletics +7, Religion +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5

Possessions: 2100 gp. Alexandrite (1000 gp). Obsidian (13 gp). Fiery yellow corundum (1500 gp). Jet (60 gp). Bloodstone (70 gp). Deep blue spinel (1000 gp). Jet (60 gp). Blue sapphire (1500 gp).


Social Check DCs


Aldous Milton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in grey turtlenecks beneath a pastel coat with blue slacks. His hair is long and red with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His father raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Justice. Flaws: Insane, Greedy. Bonds: Nature, Adventurer. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Aldous Milton, Male Human Commoner 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Religion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4 Alchemist’s fire.


Social Check DCs


Tricking Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple green robe with black stripes complete with hood. His cinnamon fur is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Athletic, Passionate, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Tricking Fang, Male Tabaxi Warrior 17
Medium (6'9") Tabaxi, Neutral Good (CR 17)
Armor Class 12
Hit Points 124 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Investigation +7, Medicine +8
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2

Possessions: Black velvet mask with numerous citrines (50 gp). A delicate silver chain set with a tourmaline (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Black velvet mask with numerous citrines (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Fire opal pendant on a fine gold chain (1000 gp). Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Mormo Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'1". He wears a faded coat and loose pants complete with Stetson hat, and his gloved hand is found clutching a shortbow. He keeps his silver hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 8 years old his parents immigrated from the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Justice, Logical. Bonds: Attractive, Rich, Immigrant. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Mormo Fate, Male Tiefling Fighter 6
Medium (6'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)19 (+4) 10 (+0)13 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Celestial, Ignan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Heian Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time and is in decent physical shape. His tied-back hair is white. His eyes are brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Heian studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: He is greedy; and find a way to reverse the transformation of his brother

Ideals: Gifted, Fighting. Flaws: Selfish. Bonds: Family, Rich. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Heian Xistsrith, Male Half-Elf Adept 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 200 gp.


Social Check DCs

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