Patrick Kitchur, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear green clothing when he does not wear armor. He has a small bristly mustache and wavy black hair. His eyes are a pleasant blue.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Secretive, Forgetful. Bonds: Immigrant, Family. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp.
Gorfel Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is well dressed, constantly wearing a white suit, grey shirt, and green tie. His clothes are grease stained in places. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise violet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Gorfel was born on a far western plains where he grew up under the tutelage of his mother, an expert Spy. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom; and to find somewhere to settle down
Flaws: Shy, Selfish, Mundane. Bonds: Poor, Immigrant. Occupation: Spy
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 gp.
Adran Ariessus, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally well dressed albeit a few years behind the times. His auburn hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of a Performer, who enjoyed hunting, Adran was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down; and he's repulsed by the pc
Flaws: Mundane, Antagonistic. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (500 gp).
Miles Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. With bright golden hair and a scraggly beard. His green eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He got into the Navigator business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Job, Family. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Hadarai Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his scythe. With a patchy white beard and wild white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Animal Trainer, but he got bored and became a Interpreter. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Insane. Bonds: Job, Enemies, Military. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
Possessions: 20000 cp. Eye agate (4 gp). Iolite (80 gp). Lapis lazuli (4 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
