Naal Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a robe, a symbol of magic around his neck, and a scimitar on his belt. His skin is also unnaturally pale. His white hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Optimist, Logical. Flaws: Ugly. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 14)
Armor Class 11
Hit Points 99 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
Possessions: 2000 gp. Coral (130 gp). Jasper (70 gp). Hematite (8 gp). Smoky quartz (70 gp). 1 Medium magic item.
Faran Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Marshal. His white hair is drawn into a tight pony tail with a skull scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Faran is combative with any and all who dare try his patience in the slightest.
History: Born in the north his family was never financially stable. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 14 years.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 106 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Elven, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 6000 gp. Tourmaline (70 gp). Star ruby (1000 gp). Sard (20 gp). Sard (20 gp). Freshwater pearl (13 gp). Golden yellow topaz (700 gp). Jet (70 gp). Brown-green garnet (70 gp). Bloodstone (20 gp). Aquamarine (700 gp). Amber (70 gp). Bloodstone (20 gp).
Vanuath Floshem, Male Elf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright brown hair and a scraggly beard. His eyes are likewise gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Vanuath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Bookbinder
Voice: Whispers
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Don Ansley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His golden hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. By chance he met his brother recently and the two have been together since.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against dire rats
Ideals: Opinionated, Justice. Bonds: Slave, Military. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp.
Naill Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. His hair is short and blonde. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Naill was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered music. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 43000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
