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NPC Generator

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Stannor Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His amber eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Stannor is combative with any and all who dare try his patience in the slightest.

History: The child of a Fortune-teller, who enjoyed hunting, Stannor was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business.

Ideals: Disciplined, Justice. Bonds: Attractive, Immigrant, Nature. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Stannor Greenbottle, Male Halfling Aristocrat 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 17 (+3)10 (+0) 14 (+2)15 (+2)
Skills Insight +5, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. Sardonyx (60 gp). Moonstone (60 gp). Blue quartz (10 gp).


Social Check DCs


Pandjed Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. His rusty crest is smooth and relatively long. His half smiles and gold eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pandjed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Gifted, Fighting. Bonds: Attractive, Guardian, Rich. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Pandjed Wystongjiir, Male Dragonborn Adept 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 18 (+4)19 (+4)
Skills Athletics +5, Investigation +4
Senses Passive Perception 14
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: Just what you see.


Social Check DCs


Veit Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair, while still mostly white, has prominent grey streaks. His eyes are hazel and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Veit Broodfist, Male Dwarf Warlock 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)14 (+2) 12 (+1)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 600 sp.


Social Check DCs


Zog Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Knight

Voice: French accent

Attributes [hide]

Zog Cholmondeley, Male Half-Orc Expert 16
Medium (5'9") Half-Orc, Lawful Evil (CR 16)
Armor Class 12
Hit Points 94 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 15 (+2)7 (-2)
Skills Animal Handling +7, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 5000 gp. Hematite (8 gp). Freshwater pearl (8 gp). Iolite (20 gp). Bloodstone (20 gp). Chrysoberyl (110 gp). Amber (110 gp). Moss agate (8 gp). White opal (1500 gp). Violet garnet (500 gp). Jet (110 gp). Golden yellow topaz (500 gp). 1 Medium magic item.


Social Check DCs


Dynamic Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He keeps his long beige fur kept up in a rat tail. He has hazel eyes.

Personality: Dynamic wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his mother was called into army service. When Dynamic reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Military. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Dynamic Wing, Male Tabaxi Druid 3
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 9000 cp.


Social Check DCs

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