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Percival Moreno, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a white and black handkerchief worn on his right side. He has moderate length silver hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Percival took refuge in the old dungeon and found the beat up shield and armor he uses now. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and to pay off his debts

Ideals: Persistence. Bonds: Immigrant, Job, Poor, Nature, Debt. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Percival Moreno, Male Human Expert 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Gimble Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a violet and blue handkerchief worn on his right side. His long red hair is drawn into a two foot long braid. He has a dull look in his blue eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Doctor job and began his own company from there.

Motivation: Wants to open a new tavern; and to end his boredom

Flaws: PTSD, Mundane. Bonds: Immigrant, Enemies, Job, Rich. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Gimble Cobblelob, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 25000 sp. Tourmaline (50 gp). Blue star sapphire (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Erky Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His skin is also unnaturally pale. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His thin eyebrows rest above his beady brown eyes.

Personality: Overbrimming with self-confidence, Erky isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Erky Umbodoben, Male Gnome Cleric 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp.


Social Check DCs


Fenriz Rage, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His hair, while still mostly blue, has prominent grey streaks. His silver eyes peer out from beneath his small pastel hat.

Personality: He is very quiet and rarely speaks above a whisper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Criminal record, Slave. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Fenriz Rage, Male Tiefling Expert 12
Medium (5'5") Tiefling, Neutral Evil (CR 12)
Armor Class 9
Hit Points 69 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)17 (+3) 16 (+3)14 (+2)
Skills Investigation +7, Nature +7
Senses Passive Perception 13
Languages Common, Undercommon, Celestial, Goblin
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 3000 gp. Sardonyx (40 gp). Sardonyx (40 gp). Black pearl (900 gp). Obsidian (6 gp). Rock crystal (40 gp). Rich purple corundum (1000 gp). Obsidian (6 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large white mantle and cape that has been intricately interwoven into his blue robe. His black hair is thinning but still full. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He has set out to sabotage the competition.

Motivation: Retire the richest man in the west; and he wants to get laid

Ideals: Justice, Entrepeneur. Bonds: Has a crush, Rich, Job. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Tod Sunmeadow, Male Halfling Fighter 11
Small (2'10") Halfling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 83 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)19 (+4) 17 (+3)11 (+0)
Skills Acrobatics +6, History +8
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Elven, Terran, Celestial
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +8

Possessions: 1600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Black velvet mask with numerous citrines (110 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs

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