Ahrim Art, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. He has no hair. His gold eyes dart from person to person.
Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Sold as a small child to a wizard, Ahrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Family, Mentor. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 88 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Draconic, Giant
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
Possessions: White opal (700 gp). Lapis lazuli (13 gp). Coral (90 gp). Tiger eye turquoise (13 gp). Golden yellow topaz (600 gp). Freshwater pearl (13 gp). Smoky quartz (80 gp). Star ruby (700 gp). Jade (90 gp). Fire opal (700 gp). Malachite (13 gp). Zircon (80 gp). Carnelian (80 gp). Brown-green garnet (90 gp). Tiger eye turquoise (13 gp). Brown-green garnet (90 gp). Alexandrite (600 gp). Jet (90 gp). Star rose quartz (80 gp). Golden yellow topaz (600 gp). Zircon (80 gp). Carnelian (80 gp). Citrine (80 gp). Freshwater pearl (13 gp). Banded agate (13 gp). Bloodstone (80 gp). Jet (90 gp). Eye agate (13 gp). Chalcedony (80 gp). Smoky quartz (80 gp). Zircon (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nicor Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of luck around his neck, and a spear on his belt. He has styled his white hair well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: This man loves music and to teach people music more than just about anything. He takes great joy in being the best Miner in town.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Einkil Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Miner
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 88 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2300 gp. Lapis lazuli (9 gp). Chalcedony (80 gp). Smoky quartz (80 gp). Deep green spinel (80 gp). White opal (800 gp). Pink pearl (80 gp). Smoky quartz (80 gp). Aquamarine (800 gp). 1 Minor magic item.
Pog Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants, and he perpetually has his hammer ready. He has wavy silver hair. His face is scarred and worn.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east
Ideals: Fighting, Justice, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Spy
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Ignan, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 80 pp. Star ruby (700 gp). Violet garnet (300 gp). Rhodochrosite (13 gp). Onyx (20 gp).
Skak Kirby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Shepherd. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and beady.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He became a Shepherd soon after.
Motivation: He desires power and/or immortality.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Shepherd
Voice: Australian accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 15)
Armor Class 12
Hit Points 53 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1000 gp. Blue quartz (9 gp). Deep green spinel (70 gp). Aquamarine (900 gp).
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