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NPC Generator

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Advanced [show]


Clerebold Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with tan stripes complete with hood. His blonde hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. A gifted student he started as a Brewer, but he got bored and became a Shoemaker. Recently the stress of being a Shoemaker has made it difficult for him to sleep.

Motivation: He desires power and/or immortality; and to be a brewer again

Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Job, Adventurer. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Clerebold Harper, Male Human Fighter 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Nicholas Upton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His auburn hair is lengthy. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments

History: Born in the west to a Shipwright, Nicholas learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Nicholas Upton, Male Human Sorcerer 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Ghesh Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His clothes are grease stained in places. He wears a colorful flower in his bronze crest. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Ghesh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: Revenge.

Ideals: Disciplined. Bonds: Poor, Immigrant, Attractive. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Ghesh Caavylteradyn, Male Dragonborn Wizard 5
Medium (6'8") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)10 (+0) 11 (+0)19 (+4)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp.


Social Check DCs


Karg Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Doctor does. His blonde hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Karg is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Doctor, Karg learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insomniac, Depressed, Forgetful. Bonds: Job, Attractive. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Karg Kinsley, Male Half-Orc Druid 4
Medium (5'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 12 (+1)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Five Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear brown tank tops with blue pants. His black fur is braided into rings. His half smiles and green eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Religious, Immigrant. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Five Wind, Male Tabaxi Adept 10
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 2100 gp.


Social Check DCs

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