Rimmon Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a brown and green handkerchief worn on his right side. He keeps his long blue hair kept up in a rat tail. He wears a mask on his face.
Personality: Rimmon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.
History: Rimmon hails from a village terrorized by orcs. While studying, he fell in love. They married and had a son. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Extrovert. Flaws: Shy. Bonds: Enemies, In love, Adventurer. Occupation: Scribe
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 250 pp. Citrine (20 gp). Rhodochrosite (7 gp). Red spinel (140 gp). Carnelian (20 gp). Black star sapphire (1400 gp). Bloodstone (20 gp). Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item.
Anthony Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He wears his blonde hair up. His amber eyes lackadaisically let the world flow into them.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Anthony lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and to unite with his sister
Bonds: Attractive, Criminal record, Job, Family, Mentor. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 23000 sp.
Traubon Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has styled his golden hair well, parting it to the right. His thin eyebrows rest above his beady blue eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. Traubon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Traubon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Traubon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Traubon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He loathes his own lifestyle; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Depressed, Disease. Bonds: Adventurer. Occupation: Adventurer
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 60 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Goblin, Draconic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +4
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item.
Zepar Charity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green tunic with yellow highlights, and long brown pants that bunch up around his shoes. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a colorful flower in his purple hair. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Zepar studied abroad. He helped his father out around the business and became quite the natural. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive, Job, In love. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 12000 sp. Chalcedony (50 gp).
Zûmug Preston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is white and curly. He wears round tiny glasses practically rammed into his face.
Personality: Zûmug is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.
History: Zûmug was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying brother.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Extrovert, Gifted. Bonds: Attractive, Family, Religious. Occupation: Sculptor
Voice: Low range voice
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp. Fiery yellow corundum (700 gp). 1 Minor magic item.
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