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NPC Generator

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Aerdeth Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tight fitting violet shirt and pants. His brown hair is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Aerdeth isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: To be a Interpreter again; and expand his business

Ideals: Impeccable, Philantrophist. Bonds: Military, Adventurer, Job. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Aerdeth Erenaeth, Male Elf Fighter 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 79 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +9, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +5

Possessions: 700 pp. Black pearl (300 gp). Red garnet (60 gp). Hematite (15 gp). Tourmaline (60 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (300 gp). Banded agate (15 gp). Chalcedony (80 gp). Pink pearl (60 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is auburn and curly. His eyes are likewise violet.

Personality: Naill is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Naill was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and to reunite with his absent father

Ideals: Fighting, Athletic, Extrovert, Artistic. Bonds: Family. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Naill Dalanthan, Male Elf Fighter 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Odo Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly daggers and halberds. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted necromantic powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice, Gifted. Flaws: Impulsive. Bonds: Criminal record, Poor. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Odo Yaeldrin, Male Half-Elf Warlock 4
Medium (4'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 sp. Rock crystal (30 gp). Red spinel (110 gp). 1 Minor magic item.


Social Check DCs


Orsik Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Orsik was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Orsik's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Rich, Has a crush. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Orsik Brawnanvil, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 17 (+3)7 (-2)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 260 gp.


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His cinnamon fur is braided into rings. His yellow eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south to a Sellsword, Flask learned a great deal about his father's area of expertise. A gifted student he started as a Body Guard, but he got bored and became a Sellsword. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and to be a body guard again

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Flask In the Wind, Male Tabaxi Rogue 5
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 16 (+3)16 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 13
Languages Common, Celestial, Terran, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 4000 sp. Obsidian (10 gp). Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs

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