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Advanced [show]


John Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin white vertical stripes and brown pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are a pleasant violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the west. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and to settle down with his crush

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Slave, Has a crush. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

John Gentry, Male Human Aristocrat 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Obsidian (7 gp).


Social Check DCs


Burto Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Sellsword. He wears his auburn hair up. His eyes are brown.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Burto grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he has a crush on the local navigator

Flaws: Ugly. Bonds: Criminal record, Has a crush, Adventurer, In love. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Burto Hilltopple, Male Halfling Bard 14
Small (3'3") Halfling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 58 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Performance +8
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Elven
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 6000 gp. Jade (120 gp). Sardonyx (60 gp). Silver pearl (120 gp). Deep blue spinel (900 gp). Bloodstone (60 gp). Silver pearl (120 gp). Blue sapphire (500 gp). Smoky quartz (60 gp). Obsidian (10 gp).


Social Check DCs


Nuraval Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a blue wide-brimmed hat and blue clothes, marred by teas. His hair is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Overbrimming with self-confidence, Nuraval isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Nuraval grew up listening to his mother's many stories. Nuraval was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nuraval decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Adventurer, Criminal record, Family. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Nuraval Fireforge, Male Dwarf Expert 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)18 (+4) 10 (+0)9 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome, Giant, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Jak Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries bastard swords. His moppish auburn hair is in a traditional bowl cut. He is baby faced.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Jak was born with his mother's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Attractive, Criminal record, Rich. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Jak Brushgather, Male Halfling Fighter 7
Small (2'10") Halfling, Lawful Evil (CR 7)
Armor Class 16
Hit Points 54 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +2 / 2d8-1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 1100 gp. Star ruby (1000 gp). Moss agate (12 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pushkrimp Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left leg appears badly burned and disfigured. His auburn hair is greasy and uncared for. He has gleaming, smiling gray eyes.

Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home.

Ideals: Entrepeneur, Joker. Flaws: Ugly, Hedonist. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Pushkrimp Winchester, Male Half-Orc Commoner 2
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)8 (-1) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 150 pp. 1 Darkwood Shield.


Social Check DCs

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