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Nuraval Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" western man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is still thick. His blue eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Nuraval embodies much of what other species detest in the Dwarves. He also hits on women, regardless of circumstances.

History: He got into the Mayor business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Mayor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Has a crush, Job, Adventurer. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Nuraval Ungart, Male Dwarf Sorcerer 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 42 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 300 pp. Sard (70 gp). Black pearl (700 gp). Violet garnet (700 gp). Aquamarine (700 gp). Blue quartz (4 gp). Alexandrite (700 gp). Onyx (70 gp). Moonstone (70 gp). Aquamarine (700 gp).


Social Check DCs


Damien Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He sports a flattop hair cut. He has blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small island village. When Damien reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Nature, Military. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Damien Greenbottle, Male Halfling Ranger 12
Small (3'4") Halfling, Lawful Good (CR 12)
Armor Class 13
Hit Points 71 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Medicine +5, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey wide-brimmed hat and grey clothes. His fur is red and very short. His half smiles and copper eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Flaws: Disease. Bonds: Attractive, Adventurer, Mentor, Job, Religious. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Lone Blossom, Male Tabaxi Barbarian 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 18 (+4)9 (-1)
Skills Athletics +4
Senses Passive Perception 14
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4

Possessions: 120 gp.


Social Check DCs


Lorm Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Cook, who enjoyed hunting, Lorm was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: To clean up the streets; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Guardian, Nature. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lorm Alston, Male Half-Orc Adept 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1200 gp.


Social Check DCs


Mindartis Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'7" and wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. He has a red handlebar mustache and slicked back red hair. His eyes are a pleasant green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.

Motivation: He is terrified, and will act out of fear; and to find somewhere to settle down

Flaws: Mundane, Fearful. Bonds: Criminal record, Military, Family. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Mindartis Mellerelel, Male Elf Ranger 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs

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