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Advanced [show]


Fonkin Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many yellow ritualistic tattoos. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his longsword. His silver hair is braided into rings. He has several tiny aquamarine earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom; and he is greedy

Ideals: Professionalism, Persistence. Flaws: Mundane. Bonds: Rich. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Fonkin Nackle, Male Gnome Rogue 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)11 (+0) 17 (+3)13 (+1)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Beiro Ariessus, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear white tank tops with grey pants. He sports a long chestnut beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also hits on women, regardless of circumstances.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Has a crush, Rich. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Beiro Ariessus, Male Elf Aristocrat 7
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)13 (+1) 15 (+2)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. White pearl (160 gp). Banded agate (7 gp). Amber (160 gp). Rich purple corundum (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cairn Silence, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who has a large white mantle and cape that has been intricately interwoven into his violet robe, he is not a threatening figure. His hair is chestnut, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Cairn's first love is himself. His second love is also himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cairn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Cairn Silence, Male Tiefling Expert 6
Medium (5'7") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Investigation +5, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 20 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kaladan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. He has moderate length bronze crest. His eyes are red.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Kaladan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. In his 16th year, his parents were killed by a illithids raid, leaving Kaladan alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: He is a bit of a kleptomaniac; and to reunite with his absent mother

Bonds: Poor, Attractive, Family, Nature, Enemies, Criminal record. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Kaladan Mystan, Male Dragonborn Aristocrat 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)10 (+0) 14 (+2)17 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Uraim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his blonde hair up in a very large beehive style do. He has a dull look in his green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: Uraim was born with his mother's beautiful face. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Antagonistic, Addict, Insane. Bonds: Rich, Attractive. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Uraim Strongheart, Male Dwarf Warrior 11
Medium (4'1") Dwarf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 72 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 3200 gp.


Social Check DCs

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