Tethren Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his yellow robe. He has a slight overbite and is overall scrawny. His red hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: Wants to open a new tavern; and to be a baker again
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Nature, In love. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 80 pp. Golden yellow topaz (300 gp). Sard (70 gp). Zircon (70 gp). Iolite (70 gp).
Harbek Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his bastard sword. His auburn hair is knotted and matted. He has a dull look in his gray eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Harbek was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Harbek's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Harbek and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Entrepeneur. Flaws: Terse, Antagonistic. Bonds: Rich. Occupation: Weaver
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp. 1 Masterwork Common Melee.
Delg Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze, and sports empty pouches on his belt. He wears his brown hair up. His eyes are a pleasant hazel.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the south, but his parents moved at a very young age to the north. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Entrepeneur. Bonds: Rich, Adventurer, Immigrant. Occupation: Butcher
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 5)
Armor Class 14
Hit Points 25 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 700 gp. Jade (70 gp). Citrine (20 gp). 1 Disguise kit. 1 Average lock. 1 Masterwork Musical instrument. 1 Disguise kit.
Zed Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in an above average manner. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Zed's first love is himself. His second love is also himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.
Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and he is compelled to act according to his religious beliefs
Ideals: Impeccable. Bonds: Attractive, Family, Rich, Religious. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +6
Possessions: 3000 sp.
Cloud Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His fur is white, silky, and of moderate length. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 13 years.
Motivation: He wants to meet his childhood hero; and further expansion of business
Ideals: Gifted, Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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